
Booster
The Priest is a fundamental The Booster is an aggressive support subclass for players who want to empower their team rather than directly heal them. Specializing in buffs that enhance speed, damage, and resistance, the Booster turns average teammates into battlefield powerhouses. While they lack traditional healing tools, their utility can shift the momentum of a fight.
Role
Aggressive Support / Buff Specialist
Subclass Tier:
Level 6
Overview
The Booster plays a high-impact, fast-paced support role. This subclass excels in increasing mobility, improving survivability through magical shields, and providing powerful aura-based enhancements. Though not a healer in the classic sense, the Booster excels at enabling allies to do more, faster and safer.
Strengths
- Enhancing allies' combat capabilities
Weaknesses
- Limited healing abilities
Abilities
Pump Up
Increases a target ally’s movement speed and attack speed for 20 seconds. Great for chasing or escaping.
Anti-Magic Shell
Creates a protective barrier around an ally that absorbs up to 100 magic damage.
The Glow
Emits an aura within 400 AoE that increases allies’ movement speed by 10% and attack speed by 5%, while periodically providing bonus heat.
The Glow

Provides a 10%
movement speed
boost and a 5%
attack speed
increase\ within
a 400-unit area
of effect (AOE),
along with periodic bonus heat.
Anti-Magic Shell

Shields a unit,
blocking up to
100 magic damage.
Pump Up

Enhances a friendly
unit's movement
and attack
speeds for
20 seconds.
Strategy Tips
Ideal for fast-paced tribes who need mobile, sustained pressure.
Excellent when paired with frontline fighters or assassins.
Use “Anti-Magic Shell” to protect from burst mages or Shamans.
Upgrade Requirements
To become a Booster, you must:
Reach Level 6 as a Priest
Purchase the Booster Subclass from the designated trainer
Ensure you have enough Gold and Mana Pool to support the transition
Optional: Stockpile Heat gear to synergize with “The Glow”
How-to Videos
First 9 Minutes