Elementalist

Tracker

The Tracker is a precision-based subclass for Hunters who want to control vision and dominate the map. Specializing in recon and single-target lockdown, the Tracker provides vital map intelligence and disables that enable deadly ambushes. Agile and observant, the Tracker thrives in the wild — always one step ahead of prey and enemies alike.

Role

Vision Control / Ambush Initiator

Subclass Tier:

Level 6

Overview

The Tracker is the tactical evolution of the Hunter, designed for scouting, stalking, and executing priority targets. While not as durable as other frontline classes, the Tracker excels at creating chaos through vision dominance and hit-and-run tactics.

Strengths

Weaknesses

Abilities

Hunter’s Mark
Marks an enemy unit for 15 seconds, increasing damage taken by 10% and revealing them on the minimap.

Snare Trap
Places a hidden trap that roots the first enemy to step on it for 2.5 seconds and slows them for 4 seconds.

Keen Sense
Passively grants +10% movement speed and increased vision range at night.

Hunter’s Mark

Marks an enemy
unit for 15 seconds, increasing damage
taken by 10% and revealing them
on the minimap.

Snare Trap

Places a hidden
trap that roots
the first enemy
to step on it for 2.5 seconds and
slows them for 4 seconds.

Keen Sense

Passively grants
+10% movement
speed and
increased vision
range at night.

 

Strategy Tips

Use “Hunter’s Mark” to focus down targets or prevent escapes.

Place “Snare Trap” on enemy jungle paths or high-traffic areas.

Roam at night to leverage “Keen Sense” and maintain vision control.

Great synergy with assassins and burst-damage teammates.

Upgrade Requirements

To upgrade from Hunter to Tracker, you must:

Reach Level 6 as a Hunter

Visit a Subclass Trainer and choose the Tracker subclass

Pay the required Gold cost

Prepare for stealth, vision games, and target priority

Recommended: Equip items that enhance vision, cooldowns, and movement.

How-to Videos

First 9 Minutes

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Updated on May 15, 2025