Scout (1)

Scout

The Scout is a tracking and vision-focused class, equipped with abilities to reveal hidden enemies and monitor the battlefield. With strong detection tools and access to rare items like Living Clay from Scout Bushes, the Scout plays a key role in map control and can also serve as a backup gatherer.

Difficulty:

Moderate

Inventory Slots:

5

Class Type:

Reconnaissance, Enemy Detection

Overview

The Scout excels in providing valuable intelligence about the environment, making them indispensable for strategic planning and countering enemy movements. Their abilities allow for the detection of neutral and hostile units, as well as revealing invisible entities. However, their slower movement speed and limited combat effectiveness mean they rely on stealth and information rather than direct confrontation.

Pros:

Cons:

Abilities

The Scout’s abilities are built for gathering intelligence,pinpointing nearby enemies, uncovering hidden threats, and giving their team a clear view of the battlefield. These tools make the Scout essential for planning ambushes, avoiding surprises, and staying one step ahead.

Enemy Radar

Pings nearby
neutral and
enemy units.
Neutral units are
displayed as
blue pings,
while hostile units
appear as
red pings.

Reveal

Reveals a large
area around the
Scout, exposing
invisible units.
The area of
effect increases
with each level:

Level 1: 1000 AOE​
Level 2:1600 AOE
Level 3: 2400 AOE
Each reveal lasts
for 8 seconds.

Scout Sub-Classes

As the Scout progresses, they can evolve into sub-classes that sharpen their reconnaissance and utility roles. These paths offer unique advantages,whether it’s extending vision range, improving mobility, or gaining specialized tools for revealing and tracking enemies. Each sub-class enhances the Scout’s ability to control information, making them a valuable asset in both team strategy and survival.

Radar Scout

Subclass

Observer

Subclass

Spy

Super Subclass

How-to Videos

First 9 Minutes

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Updated on April 16, 2025